snippet UnrealEngine Gitignore Template
abbr    UnrealEngine
        ### UnrealEngine ###
        # Visual Studio 2015 user specific files
        .vs/
        
        # Visual Studio 2015 database file
        *.VC.db
        
        # Compiled Object files
        *.slo
        *.lo
        *.o
        *.obj
        
        # Precompiled Headers
        *.gch
        *.pch
        
        # Compiled Dynamic libraries
        *.so
        *.dylib
        *.dll
        
        # Fortran module files
        *.mod
        
        # Compiled Static libraries
        *.lai
        *.la
        *.a
        *.lib
        
        # Executables
        *.exe
        *.out
        *.app
        *.ipa
        
        # These project files can be generated by the engine
        *.xcodeproj
        *.xcworkspace
        *.sln
        *.suo
        *.opensdf
        *.sdf
        *.VC.db
        *.VC.opendb
        
        # Precompiled Assets
        SourceArt/**/*.png
        SourceArt/**/*.tga
        
        # Binary Files
        Binaries/*
        
        # Builds
        Build/*
        
        # Whitelist PakBlacklist-<BuildConfiguration>.txt files
        !Build/*/
        Build/*/**
        !Build/*/PakBlacklist*.txt
        
        # Don't ignore icon files in Build
        !Build/**/*.ico
        
        # Built data for maps
        *_BuiltData.uasset
        
        # Configuration files generated by the Editor
        Saved/*
        
        # Compiled source files for the engine to use
        Intermediate/*
        
        # Cache files for the editor to use
        DerivedDataCache/*
        ${0}
